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印度各地“PUBG”现象盛行,该游戏在印度大受欢迎,下载量达数百万,利润颇高|出海印度游戏岛群第17期

2020-02-20 23:38:38

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重新命名的年度印度游戏开发者大会以活动组织者Rajesh Rao的主题演讲拉开了2018年活动的序幕。

 

该会议以前称为NASSCOM GDC,现在仍由NASSCOM赞助。该会议现在可以自行展开。

 

组织者不仅在组织会议,还在努力组建印度游戏贸易机构,邀请该国所有游戏公司加入。预计更多细节将在不久的将来宣布。

 

新兴市场

 

Rao说,现阶段印度游戏产业的增长反映了这一点。

 

主要趋势包括印度各地的PUBG“现象。事实证明,该游戏在该国非常受欢迎,下载量达数百万,而且利润也很高。后者是印度传统上难以破解的游戏。

 

同时,由Gametion本地开发的Ludo King的下载量已突破1亿。平均每天有1200万活跃用户。

 

Rao指出,仅在两年前,DAU的数字仅为两百万,在那个时期增长了六倍。他觉得这也反映了印度消费者中游戏产业的增长。

 

他说:我们有充分的理由相信这个行业正在迅速发展,这是所有开发商认真看待印度的好时机,他呼吁老牌,明智,更成熟的游戏公司进入第二波。吸引了前所未有的兴趣。

 

还有更多

 

IGDC将于今天和明天(124日至5日)举行,与之相伴的还有团结印度(125日至6日)。

 

IGDC的发言人包括NaturalMotion副总裁Julian WiddowsAvalanche Studios游戏总监Francesco AntoliniNazara Technologies首席执行官Manish AgarwalGeogrify首席执行官Kate Edwards等。

 

该展览还为印度的游戏公司举办了一个展览,今天晚些时候将举办IGDC颁奖典礼。PocketGamer.biz参加了评审团。

 

我们将在接下来的几天中通过节目报道,以更深入地了解印度游戏市场。



印度游戏主题活动分享报名

       游戏.jpg       




“By the games industry for the games industry”: India Game Developer Conference kicks off

The rebranded annual India Game Developer Conference has kicked off its 2018 event with a keynote by event organiser Rajesh Rao.

 

Previously known as NASSCOM GDC - and still sponsored by NASSCOM - the conference is now branching out on its own.

 

Not just putting together a conference, organisers are also at work on forming an Indian games trade body, inviting all games companies in the country to join. More details are expected to be announced in the near future.

 

Emerging market

 

Taking to the stage, Rao said reflected on the growth of the Indian games industry over the past few years.

 

Key trends include the PUBG ‘phenomenon’ across India. The game has proven hugely popular in the country, racking up millions of downloads and proving highly lucrative too. The latter is something games in India have traditionally found tough to crack.

 

The locally developed Ludo King by Gametion meanwhile has crossed 100 million downloads worldwide. On average it picks up 12 million daily active users.

 

Rao noted that just two years ago, that DAU figure was ‘just’ two million, growing six-fold in that time period. It’s something he feels also reflects the growth of the games industry amongst consumers in India.

 

“There’s every reason to believe that this industry is maturing very rapidly and this is a great time for all developers to look at India very seriously,” he said, calling out a “second wave” of older, wiser more mature games companies that are attracting more interest than ever.

 

More to come

 

IGDC takes place today and tomorrow (December 4th and 5th), alongside fellow event Unite India (December 5th and 6th).

 

Speakers at IGDC include NaturalMotion VP Julian Widdows, Avalanche Studios game director Francesco Antolini, Nazara Technologies CEO Manish Agarwal and Geogrify CEO Kate Edwards, to name a few.

 

The show also houses an exhibition for games companies across India and later today will host the IGDC Awards ceremony. PocketGamer.biz was represented on the judging panel.

 

We'll be reporting from the show over the next few days to provide a closer look at the Indian games market.


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