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日本游戏公司浅谈对区块链游戏卡交易的新看法 |出海日本游戏岛群第94期

2020-01-17 15:40:05

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一家日本游戏公司表示,其目标是提供玩家喜欢的具有区块链功能的游戏-利用不可替代的令牌让游戏玩家发现其他人所没有的技能和角色。

 

阿克塞尔·马克(Axel Mark)表示,其旗舰游戏《合同仆人》可提供与竞争对手完全不同的体验。 其他交易形式则侧重于提供稀有的“强”卡,这些卡在二级市场上的价格过高,但开发商表示,这种情况在其特制的生态系统中“不太可能发生”。

 

该团队表示,其目标是确保对某位玩家来说可能没有价值的卡牌对其他人有价值。这意味着每张卡牌都具有强大的功能,在某些情况下会很有用。 玩家可以放心地为自己所拥有的卡牌增值,这是安全的,因为他们知道所拥有的每张卡牌都不同于“契约仆人”宇宙中的其他任何卡牌。

 

不断增长的市场

Axel Mark总裁兼首席执行官Junshi Oshita说,大约两年前,他受到启发去探索区块链游戏,当时他意识到该领域的巨大商业潜力。

 

Contract Servant由游戏制作人田中一幸(Kazuyuki Tanaka)开发,他在游戏方面拥有大约七年的经验。 大约18个月前,他开始关注基于区块链的娱乐,而Oshita和他俩都说,他们的目标是向以前可能没有接触过该技术的人们提供“体面且可玩”的游戏。

 

Axel Mark的团队认为,区块链游戏将成为下一个前沿领域,就像智能手机在过去十年中完全颠覆了市场一样。尽管该行业的竞争最近一直很激烈-尤其是由于中国的竞争-Axel Mark声称区块链的潜力开始受到越来越多的关注,尤其是因为它可以解决游戏行业目前面临的一些最大问题。

 

为了进一步详细解释,Oshita着眼于在PC,游戏机或智能手机上玩游戏的游戏玩家的现状。他指出,许多在线游戏都是免费提供的,这意味着获得优势的任何其他资产都是在游戏内单独购买的。

 

尽管这似乎具有强大的生态系统,但如果突然停止游戏,或者玩家将注意力转移到其他地方,就会出现问题。 Oshita认为,永久丢失付费的游戏内资产会使用户“感到他们给予的物品,时间和热情被夺走了”,这有可能阻止他们将来玩其他游戏。

 

对于Axel Mark,区块链提供了一种无限期保留游戏中物品的方法,即使这些物品的标题已经终止。这也为这些资产在多个游戏中使用提供了机会。尽管Oshita承认大多数游戏不会永远存在,但这位企业家表示,以太坊区块链可以适当地保护购买行为。

 

面临的挑战

该公司承认,在区块链游戏成为主流之前,还有很多工作要做。第一步涉及使用户熟悉加密钱包之类的东西,使他们易于安装和登录。 Axel Mark认为,与Line等主流平台的合作关系可以帮助吸引区块链游戏,为日常玩家提供加密钱包的替代选择,并减少与玩游戏相关的步骤和技术诀窍。

 

可在Contract Servant中使用的传奇,史诗和稀有卡的预售将于12月18日开始,并将持续到12月27日。没有转售的计划,Axel Mark声称这将是唯一的机会玩家将不得不使用这些资产。



日本游戏主题活动分享报名

             



Japanese Gaming Firm’s New Take on Blockchain-Based Trading Card Games

 

A Japanese gaming company says its goal is to deliver blockchain-enabled titles that are enjoyable for players — harnessing nonfungible tokens to allow gamers to uncover skills and characters that no one else has.

 

Axel Mark says its flagship game, Contract Servant, delivers an experience that’s entirely different to rivals. Other trading formats focus on offering rare “strong” cards that command exceedingly high prices on secondary markets, but developers say such a scenario is “unlikely to occur” in their specially built ecosystem.

 

The team says it has aimed to ensure that cards that may not be valuable to one player are valuable to someone else — meaning that every card has a strong feature that will be useful in some setting. Players can focus on adding value to the cards that they own, safe in the knowledge that every card in their possession is unlike any other circulating in the Contract Servant universe.

 

A growing market

Junji Oshita, the president and CEO of Axel Mark, says he was inspired to explore blockchain gaming about two years ago, when he realized the great amount of business potential surrounding the sector.

 

Contract Servant has been developed by game producer Kazuyuki Tanaka, who has about seven years’ experience in gaming. He began focusing on blockchain-enabled entertainment about 18 months ago, and both and Oshita say that their goal is to deliver “decent and playable” titles to people who may not have encountered this technology before.

 

The team at Axel Mark believes that blockchain gaming is going to be the next frontier — just like smartphones completely upended the market over the last 10 years. While competition in this industry has been intense of late — especially because of China — Axel Mark claims that the potential of blockchain is beginning to get considerably more attention, especially because it can resolve some of the biggest issues that the gaming industry is facing right now.

 

To explain this in further detail, Oshita looks at the status quo for gamers who are playing titles on their PCs, game consoles or smartphones. He notes that many online games are offered on a free-to-play basis, meaning that any additional assets required to gain an upper hand are purchased separately within the game.

 

Although this may seem to have the makings of a strong ecosystem, the problem arises if a game is suddenly discontinued — or if players divert their attention somewhere else. Oshita argues that losing paid-for, in-game assets for good makes users “feel that the items, time and passion they give are taken away,” potentially discouraging them from playing other titles in the future.

 

For Axel Mark, blockchain provides a way to preserve in-game items indefinitely, even if the title they were designed for is terminated. It also opens up the opportunity for these assets to be used across multiple games. Although Oshita acknowledges that most games won’t be around forever, the entrepreneur says the Ethereum blockchain protects purchases properly.

 

The challenges that lie ahead

The company acknowledges that there is plenty of work to be done before blockchain gaming goes mainstream. The first step involves acquainting users with things like crypto wallets — making them easy to install and log in to. Axel Mark believes that partnerships with mainstream platforms such as Line could help blockchain games gain traction, giving everyday players an alternative to crypto wallets, and reducing the steps and technological-knowhow associated with playing a game.

 

A presale for legendary, epic and rare cards that can be used in Contract Servant is due to begin on Dec. 18 and will run until Dec. 27. No resales are planned, with Axel Mark claiming this will be the one and only opportunity that players will have to get their hands on these assets.

 


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