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电子竞技观察者与领导者合作举办电子竞技论坛!|出海英国游戏岛群第4期

2019-08-09 21:56:38

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随着电子竞技产业预计今年全球收入将达到11亿美元,这一领域的机遇前所未有。

 

新成立的领导人小组中的姐妹公司Leaders and The Esports Observer (TEO)将于10月9日在2019年伦敦领导人周的体育商业峰会上主办电子竞技论坛。为期半天的电子竞技论坛将吸引超过200名来自科技、娱乐、体育和电子竞技领域的高级决策者。

 

除了三个40分钟的专题讨论,探讨影响电子竞技未来的关键主题,还将提供社交机会,包括与体育商务峰会的所有观众一起畅谈。

 

活动的座谈小组和确定的发言人如下

1. 电子竞技基础设施:从培训设施到世界级竞技场

宣传板式:

(1)解锁额外的收入来源

(2)电子竞技粉丝期望从生活的电子竞技经验吗?

(3)迎合电子竞技运动员的训练设施

确认发言人:David Harris, Guinevere Capital董事总经理;Chris Overholt,OverActive Media Group总裁兼首席执行官

 

2. 监管:什么样的框架将释放电子竞技的全部潜力

宣传板式:

(1)维护的全部完整的电子竞技产业

(2)我们从西大荒的日子吗?

(3)哪个更好:轻触或结构化框架?

确认发言人:Ralf Reichert, ESL联合首席执行官

 

3.国际足联vs.守望先锋:哪里有钱买体育用品?

宣传板式:

(1)战队投资体育产业的最佳机会是什么?

(2)了解两个不同的粉丝群体

(3)国际足联比赛是否会出售大竞技场?

确认发言人:Chris Park, Gen.G的首席执行官

 

随着电子竞技行业的不断发展,电子竞技网络对整个商业世界的实体变得越来越重要。全球品牌需要找到进入该领域的正确途径,版权所有者必须确定他们是否需要专门的电子竞技团队,行业服务提供商必须评估他们的产品和服务是否满足不断扩大的受众的需求。

 

英文:

Leaders and The Esports Observer Collaborate for The Esports Forum

 

With the esports industry predicted to reach $1.1B USD in global revenue this year, the opportunity within the space has never been greater. 

 

Leaders and The Esports Observer (TEO), sister companies within the newly formed Leaders Group, will host The Esports Forum on Oct. 9 at The Sport Business Summit, part of Leaders Week London 2019. The half-day, dedicated esports forum will attract over 200 senior decision-makers from technology, entertainment, sport, and esports.

 

In addition to three 40-minute panels that explore key themes impacting the future of esports, networking opportunities will be available, including drinks with the full The Sports Business Summit audience. 

 

Panels and confirmed speakers for the event are as follows

1. Esports Infrastructure: From Training Facilities to World-Class Arenas

Panel takeaways:

(1)Unlocking additional revenue streams

(2)What do esports fans expect from a live esports experience?

(3)Training facilities which cater to esports athletes

Confirmed speakers: David Harris, managing director, Guinevere Capital; Chris Overholt, president and CEO, OverActive Media Group 

2. Regulation: What Framework Will Unleash Esports’ Full Potential

Panel takeaways:

(1)Maintaining the full integrity of the esports industry

(2)Have we moved on from the days of the wild west?

(3)Which is better: a light touch or structured framework?

Confirmed speaker: Ralf Reichert, co-CEO, ESL 

3. FIFA vs. Overwatch: Where Is The Money For Sports Properties?

Panel takeaways:

(1)What are the best opportunities for sports teams to invest in the esports industry?

(2)Understanding the two different communities of fans

(3)Could FIFA tournaments sell out large arenas?

Confirmed speaker: Chris Park, CEO, Gen.G Esports 

 

As the industry continues to grow, esports networking has become more critical to entities across the business world. Global brands need to find the right way to enter the space, rights holders must determine if they need dedicated esports teams, and industry service providers have to evaluate whether their products and services meet the needs of this ever-expanding audience.

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